Below is an excerpt from the list.
3. Visualization And Image Effects
Canvas 3D JS Library (C3DL)
C3DL makes writing 3D applications easy. It provides a set of math, scene and 3D object classes to make the canvas more accessible to developers who want to develop 3D content in a browser but not have to deal in depth with the 3D math needed to make it work.
An amazing library that simplifies working with vector graphics on the Web. Raphaël uses SVG and VML for creating graphics that can be modified and event handlers that can be attached to them. The library is feature-rich in functions, including rotation, animation, scaling and drawing curves, rectangles and circles.
Pixastic uses the HTML5 canvas element, which enables accessing raw pixel data. The effects supported include desaturation and grayscale, inverting, flipping, brightness and contrast adjustment, hue and saturation, embossing, blurring and much more. Because the canvas element is relatively new, the library does not have equal support in all browsers yet.
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